SDL_GetTextureScaleMode3
Get the scale mode used for texture scale operations.
Usage
#include "SDL3/SDL.h"
bool SDL_GetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode *scaleMode);
Header file
Defined in SDL3/SDL_render.h
Function parameters
texture
|
the texture to query. |
|---|---|
scaleMode
|
a pointer filled in with the current scale mode. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.