SDL_ReleaseGPUSampler3
Frees the given sampler as soon as it is safe to do so.
Usage
#include "SDL3/SDL.h"
void SDL_ReleaseGPUSampler( SDL_GPUDevice *device, SDL_GPUSampler *sampler);
Header file
Defined in SDL3/SDL_gpu.h
Overview
You must not reference the sampler after calling this function.
Function parameters
device
|
a GPU context. |
|---|---|
sampler
|
a sampler to be destroyed. |