SDL_ReleaseGPUSampler(3)

SDL_ReleaseGPUSampler3

Frees the given sampler as soon as it is safe to do so.

Usage

#include "SDL3/SDL.h"

void SDL_ReleaseGPUSampler( SDL_GPUDevice *device, SDL_GPUSampler *sampler);

Header file

Defined in SDL3/SDL_gpu.h

Overview

You must not reference the sampler after calling this function.

Function parameters

device

a GPU context.

sampler

a sampler to be destroyed.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.