SDL_ReleaseGPUBuffer3
Frees the given buffer as soon as it is safe to do so.
Usage
#include "SDL3/SDL.h"
void SDL_ReleaseGPUBuffer( SDL_GPUDevice *device, SDL_GPUBuffer *buffer);
Header file
Defined in SDL3/SDL_gpu.h
Overview
You must not reference the buffer after calling this function.
Function parameters
device
|
a GPU context. |
|---|---|
buffer
|
a buffer to be destroyed. |