SDL_GetTextureSize(3)

SDL_GetTextureSize3

Get the size of a texture, as floating point values.

Usage

#include "SDL3/SDL.h"

bool SDL_GetTextureSize(SDL_Texture *texture, float *w, float *h);

Header file

Defined in SDL3/SDL_render.h

Function parameters

texture

the texture to query.

w

a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don't need this information.

h

a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don't need this information.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.