SDL_GetTextInputArea3
Get the area used to type unicode text input.
Usage
#include "SDL3/SDL.h"
bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);
Header file
Defined in SDL3/SDL_keyboard.h
Overview
This returns the values previously set by
SDL_SetTextInputArea ().
Function parameters
- window
-
the window for which to query the text input area.
- rect
-
a pointer to an
SDL_Rect
filled in with the text input area, may be NULL.
- cursor
-
a pointer to the offset of the current cursor location relative to
rect->x, may be NULL.
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.