SDL_GetGamepadAppleSFSymbolsNameForButton(3)

SDL_GetGamepadAppleSFSymbolsNameForButton3

Return the sfsymbolsname for a given button on a gamepad on apple platforms.

Usage

#include "SDL3/SDL.h"

const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

Header file

Defined in SDL3/SDL_gamepad.h

Function parameters

gamepad

the gamepad to query.

button

a button on the gamepad.

Return value

Returns the sfSymbolsName or NULL if the name can't be found.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.