SDL_GetGamepadAppleSFSymbolsNameForAxis(3)

SDL_GetGamepadAppleSFSymbolsNameForAxis3

Return the sfsymbolsname for a given axis on a gamepad on apple platforms.

Usage

#include "SDL3/SDL.h"

const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

Header file

Defined in SDL3/SDL_gamepad.h

Function parameters

gamepad

the gamepad to query.

axis

an axis on the gamepad.

Return value

Returns the sfSymbolsName or NULL if the name can't be found.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.