SDL_GPUShader3type
An opaque handle representing a compiled shader object.
Usage
#include "SDL3/SDL.h"
typedef struct SDL_GPUShader SDL_GPUShader;
Header file
Defined in SDL3/SDL_gpu.h
An opaque handle representing a compiled shader object.
#include "SDL3/SDL.h"
typedef struct SDL_GPUShader SDL_GPUShader;
Defined in SDL3/SDL_gpu.h