SDL_GPUSamplerMipmapMode3type
Specifies a mipmap mode used by a sampler.
Usage
#include "SDL3/SDL.h"
typedef enum SDL_GPUSamplerMipmapMode { SDL_GPU_SAMPLERMIPMAPMODE_NEAREST, /**< Point filtering. */ SDL_GPU_SAMPLERMIPMAPMODE_LINEAR /**< Linear filtering. */ } SDL_GPUSamplerMipmapMode;
Header file
Defined in SDL3/SDL_gpu.h