SDL_BindGPUIndexBuffer(3)

SDL_BindGPUIndexBuffer3

Binds an index buffer on a command buffer for use with subsequent draw calls.

Usage

#include "SDL3/SDL.h"

void SDL_BindGPUIndexBuffer( SDL_GPURenderPass *render_pass, const SDL_GPUBufferBinding *binding, SDL_GPUIndexElementSize index_element_size);

Header file

Defined in SDL3/SDL_gpu.h

Function parameters

render_pass

a render pass handle.

binding

a pointer to a struct containing an index buffer and offset.

index_element_size

whether the index values in the buffer are 16- or 32-bit.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.