POLYTYPE_GCOL(3alleg4)

POLYTYPE_GCOL3alleg4

Polygon rendering mode type allegro game programming library.

Usage

#include <allegro.h>

#define POLYTYPE_GCOL

Overview

A single-color gouraud shaded polygon. The colors for each vertex are taken from the `c' value, and interpolated across the polygon. This is very fast, but will only work in 256-color modes if your palette contains a smooth gradient between the colors. In truecolor modes it interprets the color as a packed, display-format value as produced by the makecol() function.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.