MATRIX(3alleg4)

MATRIX3alleg4

Fixed point matrix structure. allegro game programming library.

Usage

#include <allegro.h>

typedef struct MATRIX

Overview

   fixed v[3][3];           - 3x3 scaling and rotation component
   fixed t[3];              - x/y/z translation component

Fixed point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.