MATRIX(3alleg)

MATRIX3alleg

Fixed point matrix structure. allegro game programming library.

Usage

#include <allegro.h>

typedef struct MATRIX

Overview

   fixed v[3][3];           - 3x3 scaling and rotation component
   fixed t[3];              - x/y/z translation component

Fixed point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.