IMG_SavePNG_IO3
Save an sdl_surface into png image data, via an sdl_iostream.
Usage
#include "SDL3_image/SDL_image.h"
bool IMG_SavePNG_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio);
Header file
Defined in SDL3_image/SDL_image.h
Overview
If you just want to save to a filename, you can use
IMG_SavePNG () instead.
If closeio is true, dst will be closed before returning, whether this function succeeds or not.
Function parameters
surface
|
the SDL surface to save. |
|---|---|
dst
|
the SDL_IOStream to save the image data to. |
closeio
|
true to close/free the SDL_IOStream before returning, false to leave it open. |
Return value
Returns true on success or false on failure; call SDL_GetError() for more information.