IMG_SavePNG3
Save an sdl_surface into a png image file.
Usage
#include "SDL3_image/SDL_image.h"
bool IMG_SavePNG(SDL_Surface *surface, const char *file);
Header file
Defined in SDL3_image/SDL_image.h
Overview
If the file already exists, it will be overwritten.
Function parameters
surface
|
the SDL surface to save. |
|---|---|
file
|
path on the filesystem to write new file to. |
Return value
Returns true on success or false on failure; call SDL_GetError() for more information.