ALLEGRO_SHADER_PLATFORM(3alleg5)

ALLEGRO_SHADER_PLATFORM3alleg5

Allegro 5 api

Usage

#include <allegro5/allegro.h>
typedef enum ALLEGRO_SHADER_PLATFORM ALLEGRO_SHADER_PLATFORM;

Overview

The underlying platform which the ALLEGRO_SHADER(3alleg5) is built on top of, which dictates the language used to program the shader.

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ALLEGRO_SHADER_AUTO - Pick a platform automatically given the current display flags.

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ALLEGRO_SHADER_GLSL - OpenGL Shading Language

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ALLEGRO_SHADER_HLSL - High Level Shader Language (for Direct3D)

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ALLEGRO_SHADER_AUTO_MINIMAL - Like ALLEGRO_SHADER_AUTO, but pick a more minimal implementation that may not support alpha testing.

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ALLEGRO_SHADER_GLSL_MINIMAL - Minimal GLSL shader.

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ALLEGRO_SHADER_HLSL_MINIMAL - Minimal HLSL shader.

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ALLEGRO_SHADER_HLSL_SM_3_0 - HLSL shader using shader model 3_0.

Since

5.1.0

Releases

5 releases since Debian 9 (Stretch); the text changed 4 times.

  1. 9
  2. 10
  3. 11
  4. 12
  5. 13

From allegro5-doc 2:5.2.10.1+dfsg-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.