Add resources to a platform device
int platform_device_add_resources(struct platform_device * pdev, const struct resource * res, unsigned int num);
pdev
platform device allocated by platform_device_alloc to add resources to
res
set of resources that needs to be allocated for the device
num
number of resources
Add a copy of the resources to the platform device. The memory associated with the resources will be freed when the platform device is released.