Flip a biased coin and return pga_true if the coin is a "winner."
Otherwise, return PGA_FALSE.
ctx
- context variable
p
- biased probability (.5 is a fair coin)
none
#include "pgapack.h" int PGARandomFlip(ctx, p) PGAContext *ctx double p
random.c
Example: To return PGA_TRUE approximately seventy percent of the time, use PGAContext *ctx; int p; : PGARandomFlip(ctx, 0.7)