SYNOPSIS

#include <xosd.h>

int xosd_set_shadow_offset (xosd* osd, int shadow_offset);

DESCRIPTION

To increase readability (and 'cos it looks cool) a black shadow is drawn beneath the main XOSD window. xosd_set_shadow_offset changes the size of this shadow by altering how many pixels the shadow is offset (to the bottom-right) from the main display. One to four pixels usually is sufficient to get a good effect.

ARGUMENTS

osd

The on-screen display object to act on.

shadow_offset

Offset of black shadow from main text, in pixels.

RETURN VALUE

On success, a zero is returned. On error, -1 is returned.

RELATED TO xosd_set_shadow_offset…

xosd_init(3), xosd_display(3).