Unix domain sockets, streams and sessions.
#include <cc++/missing.h>
#include <cc++/socket.h>
class ost::UnixSocket
Unix domain sockets are used for stream based connected sessions between processes on the same machine. class ost::UnixStream
Unix streams are used to represent Unix domain client connections to a local server for accepting client connections. class ost::unixstream
A more natural C++ 'unixstream' class for use by non-threaded applications. class ost::UnixSession
The Unix domain session is used to primarily to represent a client connection that can be managed on a separate thread.
ost
UNIX domain sockets, streams and sessions.
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