Accept an ipv6 tcp connection on a socket
#include <socket.h>
int socket_accept6(int s,char ip[16],uint16 *port,uint32 *scope_id);
When a TCP connection arrives on a listening TCP socket s, the socket becomes readable.
socket_accept6 accepts the connection. It sets ip and port to the client IP address and client TCP port and scope_id to the IPv6 scope ID. It creates a new socket for the connection, and returns a file descriptor pointing to the new socket; you can use the read and write system calls to transmit data through that file descriptor.
If scope_id is the null pointer, socket_accept6 will discard the scope ID.
If something goes wrong, socket_accept6 returns -1, setting errno appropriately, without creating a new socket.
#include <socket.h>
int s; char ip[16]; uint16 port; uint32 scope_id;
s = socket_tcp6(); socket_bind6(s,ip,port,scope_id); socket_listen(s,16); socket_accept6(s,ip,&port,&scope_id);