SYNOPSIS

#include <unistd.h>

unsigned int sleep(unsigned int seconds);

DESCRIPTION

sleep() makes the calling thread sleep until seconds seconds have elapsed or a signal arrives which is not ignored.

RETURN VALUE

Zero if the requested time has elapsed, or the number of seconds left to sleep, if the call was interrupted by a signal handler.

CONFORMING TO

POSIX.1-2001.

BUGS

sleep() may be implemented using SIGALRM; mixing calls to alarm(2) and sleep() is a bad idea.

Using longjmp(3) from a signal handler or modifying the handling of SIGALRM while sleeping will cause undefined results.

RELATED TO sleep…

COLOPHON

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