Stuffs a key into the keyboard buffer. allegro game programming library.
#include <allegro.h>
void simulate_keypress(int key);
Stuffs a key into the keyboard buffer, just as if the user had pressed it. The parameter is in the same format returned by readkey(). Example:
simulate_keypress(KEY_SPACE << 8); if (readkey() == (KEY_SPACE << 8)) allegro_message("You simulated Alt+Space\n");
install_keyboard(3alleg4), simulate_ukeypress(3alleg4), keypressed(3alleg4), readkey(3alleg4)