SYNOPSIS

#include <shisa.h>

int shisa_principal_update(Shisa * dbh, const char * realm, const char * principal, const Shisa_principal * ph);

ARGUMENTS

Shisa * dbh

Shisa library handle created by shisa().

const char * realm

Name of realm the principal belongs in.

const char * principal

Name of principal to get information on.

const Shisa_principal * ph

Pointer to principal structure with information to store in database.

DESCRIPTION

Modify information stored for given PRINCIPALREALM. Note that it is usually a good idea to only set the fields in ph that you actually want to update. Specifically, first calling shisa_principal_find() to get the current information, then modifying one field, and calling shisa_principal_update() is not recommended in general, as this will 1) overwrite any modifications made to other fields between the two calls (by other processes) and 2) will cause all values to be written again, which may generate more overhead.

RETURN VALUE

Returns SHISA_OK if successful, SHISA_NO_REALM if the indicated realm does not exist, SHISA_NO_PRINCIPAL if the indicated principal does not exist, or an error code.

REPORTING BUGS

Report bugs to <[email protected]>.

COPYRIGHT

Copyright © 2002-2010 Simon Josefsson.

Copying and distribution of this file, with or without modification, are permitted in any medium without royalty provided the copyright notice and this notice are preserved.

RELATED TO shisa_principal_update…

The full documentation for shishi is maintained as a Texinfo manual. If the info and shishi programs are properly installed at your site, the command

  • info shishi

should give you access to the complete manual.