SYNOPSIS

#include <socket.hh>

Inherits shevek::fd.

Inherited by shevek::telnet.

Public Types

typedef sigc::signal0< void > disconnect_t

Disconnect signal type. typedef sigc::slot0< void > listen_t

New connection callback type.

Public Member Functions

void listen_unix (std::string const &file, listen_t cb, unsigned queue=10)

Listen for new connections on a UNIX socket. Use listen instead. void listen_tcp (std::string const &service, listen_t cb, unsigned queue=10)

Listen for new connections on a TCP socket. Use listen instead. void listen_avahi (std::string const &service, Glib::ustring const &protocol, Glib::ustring const &name, listen_t cb, unsigned queue=10)

Listen for new connections on a TCP socket, and register it with avahi. Use listen instead. void listen (std::string const &port, listen_t cb, unsigned queue=10)

Listen for new connections. void connect_unix (std::string const &unix_name)

Connect to a UNIX socket. Use connect instead. void connect_tcp (std::string const &host, std::string const &service)

Connect to a TCP socket. Use connect instead. void connect_avahi (avahi::browser::owner const &target, avahi::browser::details const &details=avahi::browser::details())

Connect to an avahi TCP socket. Use connect instead. void connect (std::string const &port)

Connect to a socket. void accept (Glib::RefPtr< socket > sock)

Accept a connection (only allowed on a listening socket). std::string get_peer_info (bool numeric=false) const

Get information about the other side of a connection. std::string get_own_info (bool numeric=false) const

Get info about our side of the connection. disconnect_t signal_disconnect ()

Schedule a function to be called when the socket is disconnected. void disconnect ()

Disconnect the socket without reconnecting.

Static Public Member Functions

static Glib::RefPtr< socket > create (Glib::RefPtr< Glib::MainContext > main=Glib::MainContext::get_default())

Create a new socket.

Protected Member Functions

socket (Glib::RefPtr< Glib::MainContext > main)

Constructor. virtual ~socket ()

Destructor.

Detailed Description

Use a unix-domain, tcp or avahi network connection with shevek::fd.

Member Function Documentation

void shevek::socket::connect (std::string const &port)

Connect to a socket. This is the preferred function to use. Format: UNIX domain sockets: anything with at least one / in it. TCP: hostname:port, where the hostname and colon may be omitted, and the port may be a service or number. Avahi: name|protocol, where name is the application name, and protocol the connection type.

void shevek::socket::listen (std::string const &port, \fBlisten_t\fPcb, unsignedqueue = \fC10\fP)

Listen for new connections. This is the preferred function to use. Format: UNIX domain sockets: anything with at least one / in it. TCP services: the name. TCP port numbers: the number. For TCP, appending |name|protocol, where name is the application name and protocol the connection type.

Author

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