Icetsetcolorformat,icetsetdepthformat-- specifies the buffer formats for icet to use when creating images
#include <IceT.h>
void icetSetColorFormat( | IceTEnum | color_format ); | |
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void icetSetDepthFormat( | IceTEnum | depth_format ); |
When IceT creates image objects, it uses the formats specified by icetSetColorFormatand icetSetDepthFormat.These will be the formats of images passed to drawing callbacks (specified by icetDrawCallback or icetGLDrawCallback) and of images returned from frame drawing functions (icetDrawFrame or icetGLDrawFrame).
The following color_formats are valid for use in icetSetColorFormat.
ICET_IMAGE_COLOR_RGBA_UBYTE
Each entry is an RGBA color tuple. Each component is valued in the range from 0 to 255 and is stored as an 8-bit integer. The buffer will always be allocated on memory boundaries such that each color value can be treated as a single 32-bit integer.
ICET_IMAGE_COLOR_RGBA_FLOAT
Each entry is an RGBA color tuple. Each component is in the range from 0.0 to 1.0 and is stored as a 32-bit float.
ICET_IMAGE_COLOR_NONE
No color values are stored in the image.
The following depth_formats are valid for use in icetSetDepthFormat.
ICET_IMAGE_DEPTH_FLOAT
Each entry is in the range from 0.0 (near plane) to 1.0 (far plane) and is stored as a 32-bit float.
ICET_IMAGE_DEPTH_NONE
No depth values are stored in the image.
The color and depth formats are stored in the ICET_COLOR_FORMAT and ICET_DEPTH_FORMAT state variables, respectively.
ICET_INVALID_OPERATION
icetSetColorFormator icetSetDepthFormatwas called while IceT was drawing a frame. This probably means that you called icetSetColorFormat in a drawing callback. You cannot do that. Call this function before starting the draw operation.
ICET_INVALID_ENUM
The color_format or depth_format given is invalid.
None.
None known.
Calling either icetSetColorFormator icetSetDepthFormatdoes not change the format of any existing images. It only changes any subsequently created images.
The color format must be set before calling either icetDrawFrame or icetGLDrawFrame. Doing otherwise would create inconsistencies in the images created and composed together.
Copyright (C)2010 Sandia Corporation
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software.
This source code is released under the New BSD License.