Finding objects, miscellaneous helpers -
Be sure to see the figure in Terms and Definitions that shows a complete topology tree, including depths, child/sibling/cousin relationships, and an example of an asymmetric topology where one socket has fewer caches than its peers.
Do a depth-first traversal of the topology to find and sort. all objects that are at the same depth than src. Report in objs up to max physically closest ones to src.
Returns:
the number of objects returned in objs.
0 if src is an I/O object.
Note:
This function requires the src object to have a CPU set.
Returns the object of type HWLOC_OBJ_NODE with os_index. This function is useful for converting a nodeset into the NUMA node objects it contains. When retrieving the current binding (e.g. with hwloc_get_membind_nodeset()), one may iterate over the bits of the resulting nodeset with hwloc_bitmap_foreach_begin(), and find the corresponding NUMA nodes with this function.
Find an object below a chain of objects specified by types and indexes. This is a generalized version of hwloc_get_obj_below_by_type().
Arrays typev and idxv must contain nr types and indexes.
Start from the top system object and walk the arrays typev and idxv. For each type and logical index couple in the arrays, look under the previously found object to find the index-th object of the given type. Indexes are specified within the parent, not withing the entire system.
For instance, if nr is 3, typev contains NODE, SOCKET and CORE, and idxv contains 0, 1 and 2, return the third core object below the second socket below the first NUMA node.
Note:
This function requires all these objects and the root object to have a CPU set.
Find an object below another object, both specified by types and indexes. Start from the top system object and find object of type type1 and logical index idx1. Then look below this object and find another object of type type2 and logical index idx2. Indexes are specified within the parent, not withing the entire system.
For instance, if type1 is SOCKET, idx1 is 2, type2 is CORE and idx2 is 3, return the fourth core object below the third socket.
Note:
This function requires these objects to have a CPU set.
Returns the object of type HWLOC_OBJ_PU with os_index. This function is useful for converting a CPU set into the PU objects it contains. When retrieving the current binding (e.g. with hwloc_get_cpubind()), one may iterate over the bits of the resulting CPU set with hwloc_bitmap_foreach_begin(), and find the corresponding PUs with this function.
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