Object levels, depths and types -
Be sure to see the figure in Terms and Definitions that shows a complete topology tree, including depths, child/sibling/cousin relationships, and an example of an asymmetric topology where one socket has fewer caches than its peers.
Enumerator
HWLOC_TYPE_DEPTH_UNKNOWN
No object of given type exists in the topology.
HWLOC_TYPE_DEPTH_MULTIPLE
Objects of given type exist at different depth in the topology.
HWLOC_TYPE_DEPTH_BRIDGE
Virtual depth for bridge object level.
HWLOC_TYPE_DEPTH_PCI_DEVICE
Virtual depth for PCI device object level.
HWLOC_TYPE_DEPTH_OS_DEVICE
Virtual depth for software device object level.
Returns the type of objects at depth depth.
Returns:
-1 if depth depth does not exist.
Returns the width of level at depth depth.
Returns the width of level type type. If no object for that type exists, 0 is returned. If there are several levels with objects of that type, -1 is returned.
Returns the next object at depth depth. If prev is NULL, return the first object at depth depth.
Returns the next object of type type. If prev is NULL, return the first object at type type. If there are multiple or no depth for given type, return NULL and let the caller fallback to hwloc_get_next_obj_by_depth().
Returns the topology object at logical index idx from depth depth.
Returns the topology object at logical index idx with type type. If no object for that type exists, NULL is returned. If there are several levels with objects of that type, NULL is returned and ther caller may fallback to hwloc_get_obj_by_depth().
Returns the top-object of the topology-tree. Its type is typically HWLOC_OBJ_MACHINE but it could be different for complex topologies.
Returns the depth of objects of type type. If no object of this type is present on the underlying architecture, or if the OS doesn't provide this kind of information, the function returns HWLOC_TYPE_DEPTH_UNKNOWN.
If type is absent but a similar type is acceptable, see also hwloc_get_type_or_below_depth() and hwloc_get_type_or_above_depth().
If some objects of the given type exist in different levels, for instance L1 and L2 caches, or L1i and L1d caches, the function returns HWLOC_TYPE_DEPTH_MULTIPLE. See hwloc_get_cache_type_depth() in hwloc/helper.h to better handle this case.
If an I/O object type is given, the function returns a virtual value because I/O objects are stored in special levels that are not CPU-related. This virtual depth may be passed to other hwloc functions such as hwloc_get_obj_by_depth() but it should not be considered as an actual depth by the application. In particular, it should not be compared with any other object depth or with the entire topology depth.
Returns the depth of objects of type type or above. If no object of this type is present on the underlying architecture, the function returns the depth of the first 'present' object typically containing type.
If some objects of the given type exist in different levels, for instance L1 and L2 caches, the function returns HWLOC_TYPE_DEPTH_MULTIPLE.
Returns the depth of objects of type type or below. If no object of this type is present on the underlying architecture, the function returns the depth of the first 'present' object typically found inside type.
If some objects of the given type exist in different levels, for instance L1 and L2 caches, the function returns HWLOC_TYPE_DEPTH_MULTIPLE.
Get the depth of the hierarchical tree of objects. This is the depth of HWLOC_OBJ_PU objects plus one.
Generated automatically by Doxygen for Hardware Locality (hwloc) from the source code.