Destroys a z-buffer. allegro game programming library.
#include <allegro.h>
void destroy_zbuffer(ZBUFFER *zbuf);
Destroys the Z-buffer when you are finished with it. Use this to avoid memory leaks in your program.
create_zbuffer(3alleg4), set_zbuffer(3alleg4), clear_zbuffer(3alleg4), exzbuf(3alleg4)