Destroys any type of created bitmap. allegro game programming library.
#include <allegro.h>
void destroy_bitmap(BITMAP *bitmap);
Destroys a memory bitmap, sub-bitmap, video memory bitmap, or system bitmap when you are finished with it. If you pass a NULL pointer this function won't do anything. See above for the restrictions as to when you are allowed to destroy the various types of bitmaps.
The bitmap must not have a mouse cursor shown on it at the time it is destroyed.
create_bitmap(3alleg4), load_bitmap(3alleg4), show_mouse(3alleg4)