SYNOPSIS

#include <volpack.h>

\$1 vpSetVoxelSize(vpc, bytes_per_voxel, num_voxel_fields, num_shade_fields, num_classify_fields)

  • vpContext *vpc; int bytes_per_voxel; int num_voxel_fields; int num_shade_fields; int num_classify_fields;

ARGUMENTS

vpc

VolPack context from vpCreateContext.

bytes_per_voxel

Size of one voxel in bytes.

num_voxel_fields

Number of fields in a voxel.

num_shade_fields

Number of voxel fields that are arguments to the shading function.

num_classify_fields

Number of voxel fields that are arguments to the opacity transfer function.

DESCRIPTION

vpSetVoxelSize is used to define the size in bytes and the number of fields in a voxel. Each voxel field is analogous to a field in a C structure and the contents of each field is user-defined. See the vpSetVoxelField function (vpSetVoxelField(3)) for setting the size and offset of each field. vpSetVoxelSize should be called before vpSetVoxelField and before any functions that access the contents of a voxel.

Typically, some of the voxel fields are used as arguments to a shading function and some (possibly the same) fields are used as arguments to an opacity transfer function (for classification). The fields that are used for shading should come first, i.e. they should have the smallest offsets, followed by any fields that are only used for classification. The classification fields can then be stripped off to save space during the precomputation stage for the fast rendering algorithm. The parameter num_shade_fields indicates the number of fields (starting from the first) that must not be stripped off.

The parameter num_clsfy_fields indicates the total number of fields that are used as parameters to the opacity transfer function. These fields do not necessarily have to be contiguous, although any fields that are not also used for shading should be the last fields in the voxel.

If the call to vpSetVoxelSize succeeds, any existing precomputed volume data structures in the context are destroyed.

STATE VARIABLES

The current voxel size parameters can be retrieved with the following state variable codes (see vpGeti(3)): VP_BYTES_PER_VOXEL, VP_VOXEL_FIELD_COUNT, VP_SHADE_FIELD_COUNT, VP_CLASSIFY_FIELD_COUNT.

ERRORS

The normal return value is VP_OK. The following error return values are possible:

VPERROR_LIMIT_EXCEEDED

The number of voxel fields exceeds the implementation limit. This limit can be increased by editing volpack.h and recompiling the library.

VPERROR_BAD_VALUE

Either num_clsfy_fields or num_shade_fields is out of range.

RELATED TO VoxelSize…

VolPack(3), vpCreateContext(3), vpSetVoxelField(3)