SYNOPSIS

#include <allegro.h>

typedef struct V3D_f

DESCRIPTION

   float x, y, z;       - position
   float u, v;          - texture map coordinates
   int c;               - color

Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.

RELATED TO V3D_f…

V3D(3alleg4), polygon3d_f(3alleg4), excamera(3alleg4), exscn3d(3alleg4), exzbuf(3alleg4)