Fixed point vertex structure used by 3d functions. allegro game programming library.
#include <allegro.h>
typedef struct V3D
fixed x, y, z; - position fixed u, v; - texture map coordinates int c; - color
A vertex structure used by polygon3d and other polygon rendering functions. Read the description of polygon3d() for a description on how to obtain/use this structure.
V3D_f(3alleg4), polygon3d(3alleg4), ex3d(3alleg4)