The sovrmlbillboard class is used for rotating geometry towards the viewpoint. the detailed class documentation is taken verbatim from the vrml97 standard (iso/iec 14772-1:1997). it is copyright the web3d consortium, and is used by permission of the consortium:
#include <Inventor/VRMLnodes/SoVRMLBillboard.h>
Inherits SoVRMLParent.
virtual SoType getTypeId (void) const
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting. SoVRMLBillboard (void)
SoVRMLBillboard (int numchildren)
virtual void doAction (SoAction *action)
virtual void callback (SoCallbackAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void pick (SoPickAction *action)
virtual void search (SoSearchAction *action)
virtual void GLRenderBelowPath (SoGLRenderAction *action)
virtual void GLRenderInPath (SoGLRenderAction *action)
virtual void GLRenderOffPath (SoGLRenderAction *action)
virtual void notify (SoNotList *list)
static SoType getClassTypeId (void)
static void initClass (void)
SoSFVec3f axisOfRotation
SoSFVec3f bboxCenter
SoSFVec3f bboxSize
virtual const SoFieldData * getFieldData (void) const
virtual ~SoVRMLBillboard ()
static const SoFieldData ** getFieldDataPtr (void)
The SoVRMLBillboard class is used for rotating geometry towards the viewpoint.
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Billboard { eventIn MFNode addChildren eventIn MFNode removeChildren exposedField SFVec3f axisOfRotation 0 1 0 # (-inf, inf) exposedField MFNode children [] field SFVec3f bboxCenter 0 0 0 # (-inf, inf) field SFVec3f bboxSize -1 -1 -1 # (0, inf) or -1,-1,-1 }
The Billboard node is a grouping node which modifies its coordinate system so that the Billboard node's local Z-axis turns to point at the viewer. The Billboard node has children which may be other children nodes. The axisOfRotation field specifies which axis to use to perform the rotation. This axis is defined in the local coordinate system. When the axisOfRotation field is not (0, 0, 0), the following steps describe how to rotate the billboard to face the viewer:
a. Compute the vector from the Billboard node's origin to the viewer's position. This vector is called the billboard-to-viewer vector.
b. Compute the plane defined by the axisOfRotation and the billboard-to-viewer vector.
c. Rotate the local Z-axis of the billboard into the plane from b., pivoting around the axisOfRotation.
When the axisOfRotation field is set to (0, 0, 0), the special case of viewer-alignment is indicated. In this case, the object rotates to keep the billboard's local Y-axis parallel with the Y-axis of the viewer. This special case is distinguished by setting the axisOfRotation to (0, 0, 0). The following steps describe how to align the billboard's Y-axis to the Y-axis of the viewer:
d. Compute the billboard-to-viewer vector.
e. Rotate the Z-axis of the billboard to be collinear with the billboard-to-viewer vector and pointing towards the viewer's position.
f. Rotate the Y-axis of the billboard to be parallel and oriented in the same direction as the Y-axis of the viewer.
If the axisOfRotation and the billboard-to-viewer line are coincident, the plane cannot be established and the resulting rotation of the billboard is undefined. For example, if the axisOfRotation is set to (0,1,0) (Y-axis) and the viewer flies over the billboard and peers directly down the Y-axis, the results are undefined. Multiple instances of Billboard nodes (DEF/USE) operate as expected: each instance rotates in its unique coordinate system to face the viewer. Subclause 4.6.5, Grouping and children nodes (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.5), provides a description of the children, addChildren, and removeChildren fields and eventIns. The bboxCenter and bboxSize fields specify a bounding box that encloses the Billboard node's children. This is a hint that may be used for optimization purposes. The results are undefined if the specified bounding box is smaller than the actual bounding box of the children at any time. A default bboxSize value, (-1, -1, -1), implies that the bounding box is not specified and if needed shall be calculated by the browser. A description of the bboxCenter and bboxSize fields is contained in 4.6.4, Bounding boxes (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.4),
The rest of this class documentation is not from the VRML97 standards documentation, but was written specifically for the Coin3D API documentation.
The following example VRML scene is a simple illustration of how SoVRMLBillboard::axisOfRotation constrains rotation around the given vector:
#VRML V2.0 utf8 Transform { translation -2 0 0 children [ Billboard { children [ Box { } ] } ] } Transform { translation 2 0 0 children [ Billboard { axisOfRotation 0 1 0 children [ Box { } ] } ] } Transform { translation 0 -2 0 children [ Box { size 10 0.1 10 } ] }
Constructor.
Constructor. numchildren is the expected number of children.
Destructor.
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting. Usage example:
void foo(SoNode * node) { if (node->getTypeId() == SoFile::getClassTypeId()) { SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type } }
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoVRMLParent.
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoVRMLParent.
This function performs the typical operation of a node for any action.
Reimplemented from SoVRMLParent.
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoGroup.
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoGroup.
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoGroup.
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node (if any).
Reimplemented from SoGroup.
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoGroup.
Action method for SoSearchAction.
Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction -- if any of the requested criteria is a miss, the search is not deemed successful for the node.
See also:
SoSearchAction
Reimplemented from SoVRMLParent.
Implements the SoAction::BELOW_PATH traversal method for the rendering action.
Reimplemented from SoNode.
Implements the SoAction::IN_PATH traversal method for the rendering action.
Reimplemented from SoNode.
Implements the SoAction::OFF_PATH traversal method for the rendering action.
Reimplemented from SoNode.
Notifies all auditors for this instance when changes are made.
Reimplemented from SoVRMLParent.
The axis of rotation for the geometry.
The bounding box center hint. Default value is (0, 0, 0).
The bounding box size hint. Default value is (-1, -1, -1).
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