The soshapestyleelement class is yet to be documented. fixme: write doc.
#include <Inventor/elements/SoShapeStyleElement.h>
Inherits SoElement.
enum Flags { LIGHTING = 0x00000100, TEXENABLED = 0x00000200, TEXFUNC = 0x00000400, BBOXCMPLX = 0x00000800, INVISIBLE = 0x00001000, ABORTCB = 0x00002000, OVERRIDE = 0x00004000, TEX3ENABLED = 0x00008000, BIGIMAGE = 0x00010000, BUMPMAP = 0x00020000, VERTEXARRAY = 0x00040000, TRANSP_TEXTURE = 0x00080000, TRANSP_MATERIAL = 0x00100000, TRANSP_SORTED_TRIANGLES = 0x00200000, SHADOWMAP = 0x00400000, SHADOWS = 0x00800000 }
virtual void init (SoState *state)
FIXME: write doc. virtual void push (SoState *state)
FIXME: write doc. virtual void pop (SoState *state, const SoElement *prevTopElement)
FIXME: write doc. virtual SbBool matches (const SoElement *element) const
FIXME: write doc. virtual SoElement * copyMatchInfo (void) const
FIXME: write doc. unsigned int getFlags (void) const
SbBool mightNotRender (void) const
SbBool needNormals (void) const
SbBool needTexCoords (void) const
int getRenderCaseMask (void) const
SbBool isTextureFunction (void) const
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static const SoShapeStyleElement * get (SoState *const state)
FIXME: write doc. static void setDrawStyle (SoState *const state, const int32_t value)
FIXME: write doc. static void setComplexityType (SoState *const state, const int32_t value)
FIXME: write doc. static void setTransparencyType (SoState *const state, const int32_t value)
FIXME: write doc. static void setTextureEnabled (SoState *const state, const SbBool value)
FIXME: write doc. static void setTexture3Enabled (SoState *const state, const SbBool value)
static void setTextureFunction (SoState *const state, const SbBool value)
FIXME: write doc. static void setLightModel (SoState *const state, const int32_t value)
FIXME: write doc. static void setOverrides (SoState *const state, const SbBool value)
FIXME: write doc. static SbBool isScreenDoor (SoState *const state)
FIXME: write doc. static int getTransparencyType (SoState *const state)
static void setBumpmapEnabled (SoState *state, const SbBool value)
static void setBigImageEnabled (SoState *state, const SbBool value)
static void setVertexArrayRendering (SoState *state, const SbBool value)
static void setTransparentMaterial (SoState *state, const SbBool value)
static void setTransparentTexture (SoState *state, const SbBool value)
static void setShadowMapRendering (SoState *state, const SbBool value)
static void setShadowsRendering (SoState *state, const SbBool value)
virtual ~SoShapeStyleElement ()
The SoShapeStyleElement class is yet to be documented.
FIXME: write doc.
The destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
This static method initializes static data for the SoShapeStyleElement class.
Returns the state flags. Used internally to optimize rendering.
nbsp;since Coin 2.4
FIXME: write doc.
FIXME: write doc.
FIXME: write doc.
Not implemented in Coin. It is used by SoVertexProperty in SGI OIV.
FIXME: write doc.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since:
Coin 2.0
Returns the current transparency type.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since:
Coin 2.0
Returns if texture function is currently enabled.
Sets bumpmap enabled.
Since:
Coin 2.4
Sets bigimage enabled.
Since:
Coin 2.4
Sets if vertex array rendering might be used.
Since:
Coin 2.4
Sets material transparency.
Since:
Coin 2.4
Sets texture transparency.
Since:
Coin 2.4
Sets whether we are rendering to a shadow (depth) map or not.
Since:
Coin 2.5
Sets whether we are rendering with shadows or not.
Since:
Coin 2.5
Generated automatically by Doxygen for Coin from the source code.