Soselection.h -
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/lists/SoPathList.h>
class SoSelection
The SoSelection class manages a list of selected nodes.
Inserting an SoSelection node in your scene graph enables you to let the user 'pick' with the left mousebutton to select/deselect objects below the SoSelection node. "
typedef void SoSelectionPathCB (void *data, SoPath *path)
typedef void SoSelectionClassCB (void *data, SoSelection *sel)
typedef SoPath * SoSelectionPickCB (void *data, const SoPickedPoint *pick)
Callback functions for the SoSelection::setPickFilterCallbacksetPassCallback() method need to be of this type.
See documentation of that method for more information.
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