The sosfcolor class is a container for an sbcolor value. this field is used where nodes, engines or other field containers needs to store a single color value (i.e. red + green + blue).
#include <Inventor/fields/SoSFColor.h>
Inherits SoSField.
virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoSFColor & operator= (const SoSFColor &field)
virtual SbBool isSame (const SoField &field) const
const SbColor & getValue (void) const
void setValue (const SbColor &newvalue)
const SbColor & operator= (const SbColor &newvalue)
int operator== (const SoSFColor &field) const
int operator!= (const SoSFColor &field) const
void setValue (const SbVec3f &vec)
void setValue (float red, float green, float blue)
void setValue (const float rgb[3])
void setHSVValue (float h, float s, float v)
void setHSVValue (const float hsv[3])
static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)
SbColor value
The SoSFColor class is a container for an SbColor value.
This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
Fields of this type stores their value to file as a 'R G B' triple component, where each color component value is between 0.0 and 1.0.
See also:
SoMFColor
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
See also:
getClassTypeId(), SoType
Implements SoField.
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
Check for equal type and value(s).
Implements SoField.
Set color value from a vector with three elements. The three elements will be interpreted as red, green and blue, respectively.
Set color value from red, green and blue. Value range for each component is between 0.0 and 1.0.
Set color value from a floating point number array with three elements. The three elements will be interpreted as red, green and blue, respectively.
Set color value from h, s and v, where is 'hue', s is 'saturation' and v is 'value'.
Set color value from a floating point number array with three elements. The three elements will be interpreted as hue, saturation and value, respectively.
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