SYNOPSIS

#include <Inventor/Qt/SoQtGLWidget.h>

Inherits SoQtComponent.

Inherited by SoQtRenderArea.

Public Member Functions

void setBorder (const SbBool enable)

SbBool isBorder (void) const

virtual void setDoubleBuffer (const SbBool enable)

SbBool isDoubleBuffer (void) const

void setDrawToFrontBufferEnable (const SbBool enable)

SbBool isDrawToFrontBufferEnable (void) const

void setQuadBufferStereo (const SbBool enable)

SbBool isQuadBufferStereo (void) const

void setAccumulationBuffer (const SbBool enable)

SbBool getAccumulationBuffer (void) const

void setStencilBuffer (const SbBool enable)

SbBool getStencilBuffer (void) const

void setAlphaChannel (const SbBool enable)

SbBool getAlphaChannel (void) const

void setOverlayRender (const SbBool onoff)

SbBool isOverlayRender (void) const

void setSampleBuffers (const int numsamples)

int getSampleBuffers (void) const

void setStealFocus (SbBool enable)

SbBool isStealFocus (void) const

QWidget * getGLWidget (void) const

QWidget * getNormalWidget (void) const

QWidget * getOverlayWidget (void) const

SbBool hasOverlayGLArea (void) const

SbBool hasNormalGLArea (void) const

unsigned long getOverlayTransparentPixel (void)

void getPointSizeLimits (SbVec2f &range, float &granularity)

void getLineWidthLimits (SbVec2f &range, float &granularity)

Protected Member Functions

SoQtGLWidget (QWidget *const parent=NULL, const char *const name=NULL, const SbBool embed=TRUE, const int glmodes=SO_GL_RGB, const SbBool build=TRUE)

~SoQtGLWidget ()

virtual void processEvent (QEvent *event)

QWidget * buildWidget (QWidget *parent)

virtual void redraw (void)=0

virtual void redrawOverlay (void)

virtual void initGraphic (void)

virtual void initOverlayGraphic (void)

virtual void sizeChanged (const SbVec2s &size)

virtual void widgetChanged (QWidget *w)

void setGLSize (const SbVec2s size)

SbVec2s getGLSize (void) const

float getGLAspectRatio (void) const

void setGlxSize (const SbVec2s size)

SbVec2s getGlxSize (void) const

float getGlxAspectRatio (void) const

void setStereoBuffer (SbBool flag)

SbBool isStereoBuffer (void) const

SbBool isRGBMode (void)

void glLockNormal (void)

void glUnlockNormal (void)

void glLockOverlay (void)

void glUnlockOverlay (void)

void glSwapBuffers (void)

void glFlushBuffer (void)

virtual SbBool glScheduleRedraw (void)

Protected Attributes

SbBool waitForExpose

SbBool drawToFrontBuffer

Friends

class SoGuiGLWidgetP

class SoQtGLWidgetP

Additional Inherited Members

Detailed Description

The SoQtGLWidget class manages OpenGL contexts.

This is the basic, abstract component class which sets up an OpenGL canvas for its subclasses.

Application programmers will normally not use this class directly, but rather through the interface of either its direct descendent; SoQtRenderArea, or through one of the 'rapid application development'-style viewer subclasses.

An important thing to know about embedding SoQtGLWidget derived components into other Qt widgets is that you need to set up 'focus proxying' to have events still be sent to the OpenGL canvas widget. This is true for both the SoQtRenderArea aswell as all the viewer components (like SoQtExaminerViewer, SoQtPlaneViewer etc).

As an example, if you embed an SoQtExaminerViewer inside a QFrame like this:

QMainWindow * toplevel = new QMainWindow;
QFrame * frame = new QFrame(toplevel);
SoQtExaminerViewer * viewer = new SoQtExaminerViewer(toplevel);

...events from the keyboard will not always automatically be forwarded to the viewer OpenGL canvas. This is the code you need to add in this case:

toplevel->setFocusProxy(viewer->getWidget());

Constructor & Destructor Documentation

SoQtGLWidget::SoQtGLWidget (QWidget *constparent = \fCNULL\fP, const char *constname = \fCNULL\fP, const SbBoolembed = \fCTRUE\fP, const intglmodes = \fCSO_GL_RGB\fP, const SbBoolbuild = \fCTRUE\fP)\fC [protected]\fP

The constructor is protected, as this is an abstract class to only be used by it's subclasses.

References buildWidget(), SoQtComponent::getParentWidget(), SoQtComponent::setBaseWidget(), and SoQtComponent::setClassName().

SoQtGLWidget::~SoQtGLWidget ()\fC [protected]\fP

Clean up all use of internal resources.

The destructor is protected, as this is an abstract class to only be used by it's subclasses.

References SoQtComponent::unregisterWidget().

Member Function Documentation

void SoQtGLWidget::setBorder (const SbBoolenable)

Specify whether or not there should be a border framing the OpenGL canvas. The border will be 2 pixels wide.

The default is to display the OpenGL canvas with no border.

See also:

isBorder()

SbBool SoQtGLWidget::isBorder (void) const

Returns whether or not there's a border framing the OpenGL canvas.

See also:

setBorder()

Referenced by setGLSize().

void SoQtGLWidget::setDoubleBuffer (const SbBoolenable)\fC [virtual]\fP

Switch between single and double buffer mode for the OpenGL canvas. The default is to use a single buffer canvas.

See also:

isDoubleBuffer()

Reimplemented in SoQtViewer.

SbBool SoQtGLWidget::isDoubleBuffer (void) const

Returns the status of the buffer mode.

See also:

setDoubleBuffer()

Referenced by SoQtViewer::actualRedraw(), SoQtRenderArea::redraw(), and SoQtViewer::SoQtViewer().

void SoQtGLWidget::setDrawToFrontBufferEnable (const SbBoolenable)

If this is set to TRUE, rendering will happen in the front buffer even if the current rendering mode is double buffered.

References drawToFrontBuffer.

SbBool SoQtGLWidget::isDrawToFrontBufferEnable (void) const

See also:

setDrawToFrontBufferEnable()

References drawToFrontBuffer.

Referenced by SoQtRenderArea::redraw().

void SoQtGLWidget::setQuadBufferStereo (const SbBoolenable)

Enables or disables OpenGL quad buffer stereo.

Referenced by setStereoBuffer(), and SoQtViewer::setStereoType().

SbBool SoQtGLWidget::isQuadBufferStereo (void) const

Returns TRUE if quad buffer stereo is enabled for this widget.

Referenced by SoQtViewer::getStereoType(), isStereoBuffer(), and SoQtViewer::setStereoType().

void SoQtGLWidget::setAccumulationBuffer (const SbBoolenable)

Enables/disables the OpenGL accumulation buffer.

For general information about accumulation buffers, confer with your OpenGL reference documentation.

By default, the accumulation buffer will be attempted disabled. Whether or not it will actually be disabled depends on what OpenGL contexts are available on the system. It is perfectly possible that the only usable contexts with regard to the other settings (like double buffering and RGBA mode versus color index mode) causes the context selection to choose an OpenGL format that contains an accumulation buffer, even though it was not requested.

Vice versa, one is not guaranteed to get accumulation buffers even when requested through this function, either because they are not available, or because they are only available in combination with other OpenGL context settings that are not wanted (like single buffers, non-accellerated rendering, etc).

If you try to enable accumulation buffers by using this function, you should therefore in succession use the SoQtGLWidget::getAccumulationBuffer() to query whether or not an accumulation buffer could actually be set up.

See also:

SoQtRenderArea::setAntiAliasing()

SbBool SoQtGLWidget::getAccumulationBuffer (void) const

Returns whether the OpenGL accumulation buffer is enabled.

The returned flag will indicate whether or not accumulation buffers are actually present, and not just parrot the input value to SoQtGLWidget::setAccumulationBuffer(). See documentation of that function for more information.

void SoQtGLWidget::setStencilBuffer (const SbBoolenable)

Enables/disables the OpenGL stencil buffer.

For general information about stencil buffers, confer with your OpenGL reference documentation.

By default, the stencil buffer will be attempted disabled, but the same notes apply for stencil buffers as for accumulation buffers. For an explanation on the issue of stencil and accumulation buffer availability, see the function documentation of SoQtGLWidget::setAccumulationBuffer().

Referenced by SoQtViewer::setStereoType().

SbBool SoQtGLWidget::getStencilBuffer (void) const

Returns whether the OpenGL stencil buffer is enabled.

The returned flag will indicate whether or not stencil buffers are actually present, in the same manner as for SoQtGLWidget::getAccumulationBuffer(). See documentation of SoQtGLWidget::setStencilBuffer().

Referenced by SoQtViewer::setStereoType().

void SoQtGLWidget::setAlphaChannel (const SbBoolenable)

Enables/disables the alpha channel for the OpenGL context.

SbBool SoQtGLWidget::getAlphaChannel (void) const

Returns whether the alpha channel is enabled for the OpenGL context.

void SoQtGLWidget::setOverlayRender (const SbBoolonoff)

Turn on or off the use of overlay planes.

See also:

isOverlayRender()

Referenced by SoQtRenderArea::setOverlaySceneGraph().

SbBool SoQtGLWidget::isOverlayRender (void) const

Returns a flag indicating whether or not overplay planes are currently used.

See also:

setOverlayRender()

void SoQtGLWidget::setSampleBuffers (const intnumsamples)

Set the number of samples use when enabling multisample buffer contexts. Multisampling will be enabled when numsamples > 1.

int SoQtGLWidget::getSampleBuffers (void) const

Returns the number of samples used for multisampling. Returns 1 if multisampling is disabled.

void SoQtGLWidget::setStealFocus (SbBoolenable)

Sets whether the GL widget should steal keyboard focus when the mouse is over the GL view.

Default is TRUE.

See also:

isStealFocus

Since:

SoQt 1.3.0

SbBool SoQtGLWidget::isStealFocus (void) const

Returns whether focus stealing policy is on (TRUE) or off (FALSE).

Default is TRUE.

See also:

setStealFocus

Since:

SoQt 1.3.0

QWidget * SoQtGLWidget::getGLWidget (void) const

Returns a pointer to the toolkit-native GL widget.

Referenced by getNormalWidget(), getOverlayWidget(), glFlushBuffer(), SoQtFullViewer::openPopupMenu(), SoQtRenderArea::registerDevice(), SoQtFullViewer::setComponentCursor(), setGLSize(), and SoQtRenderArea::unregisterDevice().

QWidget * SoQtGLWidget::getNormalWidget (void) const

For SoQt, this returns the same widget pointer as that of SoQtGLWidget::getGLWidget().

References getGLWidget().

Referenced by hasNormalGLArea().

QWidget * SoQtGLWidget::getOverlayWidget (void) const

Returns widget associated with overlay planes, or NULL if no overlay planes are available.

For the Qt toolkit, overlay planes is a feature of the QGLWidget, and not seen at a separate widget entity. So this call will just return the same widget reference as the SoQt::getGLWidget() call (if overlay planes are supported).

References getGLWidget().

Referenced by hasOverlayGLArea().

SbBool SoQtGLWidget::hasOverlayGLArea (void) const

Will return TRUE if an overlay GL drawing area exists.

References getOverlayWidget().

Referenced by SoQtRenderArea::glScheduleRedraw(), and SoQtRenderArea::redrawOverlay().

SbBool SoQtGLWidget::hasNormalGLArea (void) const

Will return TRUE if a normal GL drawing area exists.

References getNormalWidget().

Referenced by SoQtRenderArea::redraw().

unsigned long SoQtGLWidget::getOverlayTransparentPixel (void)

Returns the overlay transparent pixel.

void SoQtGLWidget::getPointSizeLimits (SbVec2f &range, float &granularity)

This function is provided as a convenience for the application programmer to help with acquiring the OpenGL implementation limits for rendering points.

For robust application code, one needs to consider the range limits when setting the SoDrawStyle::pointSize field.

References glLockNormal(), and glUnlockNormal().

void SoQtGLWidget::getLineWidthLimits (SbVec2f &range, float &granularity)

This function is provided as a convenience for the application programmer to help with acquiring the OpenGL implementation limits for rendering lines.

For robust application code, one needs to consider the range limits when setting the SoDrawStyle::lineWidth field.

References glLockNormal(), and glUnlockNormal().

void SoQtGLWidget::processEvent (QEvent *anyevent)\fC [protected]\fP, \fC [virtual]\fP

Any events from the native window system that goes to the OpenGL canvas gets piped through this method.

It is overridden in the subclasses to catch user interaction with the render canvas in the viewers, aswell as forwarding relevant events to the scenegraph.

Reimplemented in SoQtRenderArea.

QWidget * SoQtGLWidget::buildWidget (QWidget *parent)\fC [protected]\fP

This method builds the component contents in the given parent widget. For subclasses adding new user interface items, this method is typically overridden in the following manner:

QWidget * MyOwnViewer::buildWidget(QWidget * parent)
{
   QWidget * superw = <superclass>::buildWidget(parent);
   // [then move superw within MyOwnViewer framework and add own
   // user interface components]
}

References SoQtComponent::isTopLevelShell(), and SoQtComponent::registerWidget().

Referenced by SoQtGLWidget().

void SoQtGLWidget::redraw (void)\fC [protected]\fP, \fC [pure virtual]\fP

This method is invoked when the GL buffer needs to be redrawn.

Implemented in SoQtRenderArea.

void SoQtGLWidget::redrawOverlay (void)\fC [protected]\fP, \fC [virtual]\fP

Renders the overlay scene graph. Default method is empty. Subclasses should override this method.

Reimplemented in SoQtRenderArea.

void SoQtGLWidget::initGraphic (void)\fC [protected]\fP, \fC [virtual]\fP

Will be called when GL widget should initialize graphic, after the widget has been created. Default method enabled GL_DEPTH_TEST.

Reimplemented in SoQtRenderArea.

References glLockNormal(), and glUnlockNormal().

void SoQtGLWidget::initOverlayGraphic (void)\fC [protected]\fP, \fC [virtual]\fP

Will be called after the overlay widget has been created, and subclasses should override this to initialize overlay stuff.

Default method does nothing.

Reimplemented in SoQtRenderArea.

void SoQtGLWidget::sizeChanged (const SbVec2s &size)\fC [protected]\fP, \fC [virtual]\fP

Called internally from within the SoQt library when the widget embedded in a component changes it size, which is usually triggered by end-user interaction.

This method is then invoked to notify the component that the size has changed. It is called from the top and all the way down to the bottom, the size being adjusted to take into account extra decorations having been added at each level in the component class hierarchy.

Reimplemented from SoQtComponent.

Reimplemented in SoQtViewer, SoQtRenderArea, and SoQtFullViewer.

void SoQtGLWidget::widgetChanged (QWidget *w)\fC [protected]\fP, \fC [virtual]\fP

This is the method which gets called whenever we change which OpenGL widget is used.

Should be overridden in subclasses which directly or indirectly store the return value from the SoQtGLWidget::getGLWidget() method.

See also:

sizeChanged()

Reimplemented in SoQtRenderArea.

void SoQtGLWidget::setGLSize (const SbVec2ssize)\fC [protected]\fP

Sets the size of the GL canvas.

References getGLWidget(), and isBorder().

Referenced by SoQtRenderArea::sizeChanged().

SbVec2s SoQtGLWidget::getGLSize (void) const\fC [protected]\fP

Return the dimensions of the OpenGL canvas.

Referenced by SoQtFullViewer::openPopupMenu(), SoQtPlaneViewer::processSoEvent(), SoQtExaminerViewer::processSoEvent(), SoQtRenderArea::registerDevice(), SoQtRenderArea::setOverlaySceneManager(), SoQtRenderArea::setSceneManager(), and SoQtRenderArea::sizeChanged().

float SoQtGLWidget::getGLAspectRatio (void) const\fC [protected]\fP

Return the aspect ratio of the OpenGL canvas.

Referenced by SoQtPlaneViewer::bottomWheelMotion(), SoQtPlaneViewer::leftWheelMotion(), SoQtPlaneViewer::processSoEvent(), and SoQtExaminerViewer::processSoEvent().

void SoQtGLWidget::setGlxSize (const SbVec2ssize)\fC [inline]\fP, \fC [protected]\fP

This function has been renamed to the more appropriate setGLSize.

See also:

setGLSize

SbVec2s SoQtGLWidget::getGlxSize (void) const\fC [inline]\fP, \fC [protected]\fP

This function has been renamed to the more appropriate getGLSize.

See also:

getGLSize

float SoQtGLWidget::getGlxAspectRatio (void) const\fC [inline]\fP, \fC [protected]\fP

This function has been renamed to the more appropriate getGLAspectRatio.

See also:

getGLAspectRatio

void SoQtGLWidget::setStereoBuffer (SbBoolflag)\fC [protected]\fP

Sets whether OpenGL stereo buffers (quad buffer stereo) should be used.

References setQuadBufferStereo().

SbBool SoQtGLWidget::isStereoBuffer (void) const\fC [protected]\fP

Returns whether OpenGL stereo buffers are being used.

References isQuadBufferStereo().

SbBool SoQtGLWidget::isRGBMode (void)\fC [protected]\fP

Returns TRUE if the normal GL context is in RGBA mode. Return FALSE if color index mode is used.

Referenced by SoQtRenderArea::initGraphic(), and SoQtRenderArea::widgetChanged().

void SoQtGLWidget::glLockNormal (void)\fC [protected]\fP

This method calls make-current on the correct context and ups the lock level.

Referenced by getLineWidthLimits(), getPointSizeLimits(), initGraphic(), SoQtRenderArea::processEvent(), and SoQtRenderArea::redraw().

void SoQtGLWidget::glUnlockNormal (void)\fC [protected]\fP

This method drops the lock level.

Referenced by getLineWidthLimits(), getPointSizeLimits(), initGraphic(), SoQtRenderArea::processEvent(), and SoQtRenderArea::redraw().

void SoQtGLWidget::glLockOverlay (void)\fC [protected]\fP

This method calls make-current on the correct context and ups the lock level.

Referenced by SoQtRenderArea::redrawOverlay().

void SoQtGLWidget::glUnlockOverlay (void)\fC [protected]\fP

This method drops the lock level.

Referenced by SoQtRenderArea::redrawOverlay().

void SoQtGLWidget::glSwapBuffers (void)\fC [protected]\fP

Swap back buffer to front and vice versa.

Referenced by SoQtRenderArea::redraw().

void SoQtGLWidget::glFlushBuffer (void)\fC [protected]\fP

Flush the current GL buffer. Simply calls glFlush().

References getGLWidget().

Referenced by SoQtRenderArea::redraw(), and SoQtRenderArea::redrawOverlay().

SbBool SoQtGLWidget::glScheduleRedraw (void)\fC [protected]\fP, \fC [virtual]\fP

Will be called whenever scene graph needs to be redrawn. If this method return FALSE, redraw() will be called immediately.

Default method simply returns FALSE. Override this method to schedule a redraw and return TRUE if you're trying to do The Right Thing.

Reimplemented in SoQtRenderArea.

Member Data Documentation

SbBool SoQtGLWidget::waitForExpose\fC [protected]\fP

If this is TRUE, rendering should not be done yet. Upon the first expose event of a newly created OpenGL widget, this variable will be set to FALSE.

Referenced by SoQtRenderArea::redraw(), and SoQtRenderArea::redrawOverlay().

SbBool SoQtGLWidget::drawToFrontBuffer\fC [protected]\fP

If this is TRUE, rendering will happen in the front buffer even if the current rendering mode is double buffered.

Referenced by isDrawToFrontBufferEnable(), and setDrawToFrontBufferEnable().

Author

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