The sopointsizeelement changes the pointsize setting of the render state. requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element.
#include <Inventor/elements/SoPointSizeElement.h>
Inherits SoFloatElement.
Inherited by SoGLPointSizeElement.
virtual void init (SoState *state)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const float pointSize)
static void set (SoState *const state, const float pointSize)
static float get (SoState *const state)
static float getDefault ()
virtual ~SoPointSizeElement ()
The SoPointSizeElement changes the pointsize setting of the render state.
Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element.
The SoPointSizeElement class itself is just a generic abstraction for the underlying So*PointSizeElement classes with code specific for each supported immediate mode rendering library.
Destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoFloatElement.
Reimplemented in SoGLPointSizeElement.
Static method for setting the current pointSize value in the given traversal state.
Static method for setting the current pointSize value in the given traversal state.
Static method for returning the current pointsize setting in the given traversal state.
Returns default pointsize setting.
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