The sonormalcache class is used to hold cached normals. as an extension to the original sgi open inventor v2.1 api, it is also possible to generate normals using this class.
#include <Inventor/caches/SoNormalCache.h>
Inherits SoCache.
SoNormalCache (SoState *const state)
virtual ~SoNormalCache ()
void set (const int num, const SbVec3f *const normals)
void set (SoNormalGenerator *generator)
int getNum (void) const
const SbVec3f * getNormals (void) const
int getNumIndices (void) const
const int32_t * getIndices (void) const
void generatePerVertex (const SbVec3f *const coords, const unsigned int numcoords, const int32_t *coordindices, const int numcoordindices, const float crease_angle, const SbVec3f *facenormals=NULL, const int numfacenormals=-1, const SbBool ccw=TRUE, const SbBool tristrip=FALSE)
void generatePerFace (const SbVec3f *const coords, const unsigned int numcoords, const int32_t *coordindices, const int numcoorindices, const SbBool ccw)
void generatePerFaceStrip (const SbVec3f *const coords, const unsigned int numcoords, const int32_t *coordindices, const int numcoorindices, const SbBool ccw)
void generatePerStrip (const SbVec3f *const coords, const unsigned int numcoords, const int32_t *coordindices, const int numcoorindices, const SbBool ccw)
void generatePerVertexQuad (const SbVec3f *const coords, const unsigned int numcoords, const int vPerRow, const int vPerColumn, const SbBool ccw)
void generatePerFaceQuad (const SbVec3f *const coords, const unsigned int numcoords, const int vPerRow, const int vPerColumn, const SbBool ccw)
void generatePerRowQuad (const SbVec3f *const coords, const unsigned int numcoords, const int vPerRow, const int vPerColumn, const SbBool ccw)
The SoNormalCache class is used to hold cached normals.
As an extension to the original SGI Open Inventor v2.1 API, it is also possible to generate normals using this class.
It is more powerful and easier to use than the SoNormalGenerator class. It is possible to generate normals per vertex with indices (using much less memory than plain per vertex normals), and it contains special methods to generate normals for triangle strips and quads.
Contructor with state being the current state.
Destructor
Sets an array of normals for this cache. The normals will not be deleted when the instance is deleted.
Uses a normal generator in this cache. The normal generator will be deleted when the cache is deleted or reset.
Returns the number of normals in the cache.
Return a pointer to the normals in this cache.
Returns the number of indices in this cache. Normals are generated with PER_VERTEX_INDEXED binding.
Returns the normal indices.
Generates normals for each vertex for each face. It is possible to specify face normals if these have been calculated somewhere else, otherwise the face normals will be calculated before the vertex normals are calculated. tristrip should be TRUE if the geometry consists of triangle strips.
Generates face normals for the faceset defined by coords and cind.
Generates face normals for triangle strips.
Generates one normal per triangle strips (avarages all triangle normals).
Generates PER_VERTEX normals for quad data.
Generates per face normals for quad data.
Generates per row normals for quad data.
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