The somultitextureenabledelement class is an element which stores whether texturing is enabled or not. be aware that this class is an extension for coin, and it is not available in the original sgi open inventor v2.1 api.
#include <Inventor/elements/SoMultiTextureEnabledElement.h>
Inherits SoElement.
Inherited by SoGLMultiTextureEnabledElement.
enum Mode { DISABLED = 0, TEXTURE2D, RECTANGLE, CUBEMAP, TEXTURE3D }
virtual void init (SoState *state)
virtual void setElt (const int unit, const int mode)
virtual void push (SoState *state)
virtual SbBool matches (const SoElement *elem) const
SoElement * copyMatchInfo (void) const
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *state, SoNode *node, const int unit, const SbBool enabled)
static SbBool get (SoState *state, const int unit=0)
static const SbBool * getEnabledUnits (SoState *state, int &lastenabled)
static const Mode * getActiveUnits (SoState *state, int &lastenabled)
static void enableRectangle (SoState *state, SoNode *node, const int unit=0)
static void enableCubeMap (SoState *state, SoNode *node, const int unit=0)
static void enableTexture3 (SoState *state, SoNode *node, const int unit=0)
static Mode getMode (SoState *state, const int unit=0)
static void disableAll (SoState *state)
static void set (SoState *state, const SbBool enabled)
static void set (SoState *state, SoNode *node, const SbBool enabled)
SoMultiTextureEnabledElement (void)
virtual ~SoMultiTextureEnabledElement ()
int getMaxUnits () const
SbBool isEnabled (const int unit) const
Mode getMode (const int unit) const
The SoMultiTextureEnabledElement class is an element which stores whether texturing is enabled or not.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since:
Coin 2.2
The constructor.
The destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoElement.
Return current state of this element for unit.
virtual element set function.
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoElement.
This function returns TRUE is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Implements SoElement.
This function creates a copy of the element that contains enough information to enable the matches() function to work.
Used to help with scenegraph traversal caching operations.
Implements SoElement.
Returns a pointer to a boolean array. TRUE means unit is enabled and that texture coordinates must be sent to the unit. lastenabled is set to the last enabled unit.
Returns the mode of all units. Also returns the last enabled unit in lastenabled.
Since:
Coin 2.5
Enable RECTANGLE texture mode.
Since:
Coin 2.5
Enable CUBEMAP texture mode.
Since:
Coin 2.5
Enable Texture3 texture mode.
Since:
Coin 4.0
Returns the mode for a texture unit.
Since:
Coin 2.5
Disable all active texture units. Convenient when all textures needs to be disabled before rendering.
Since:
Coin 2.5
Coin-3 support.
Coin-3 support.
Returns the max number of texture units enabled/disabled
Since:
Coin 4.0
Returns TRUE if unit is enabled (Mode == DISABLED).
Generated automatically by Doxygen for Coin from the source code.