The somfpath class is a container for paths. this field container stores an array of pointers to paths. it takes care of the necessary functionality for handling copy, import and export operations.
#include <Inventor/fields/SoMFPath.h>
Inherits SoMField.
virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoMFPath & operator= (const SoMFPath &field)
virtual SbBool isSame (const SoField &field) const
SoPath * operator[] (const int idx) const
const SoPath ** getValues (const int start) const
int find (SoPath *value, SbBool addifnotfound=FALSE)
void setValues (const int start, const int num, const SoPath **newvals)
void set1Value (const int idx, SoPath *value)
void setValue (SoPath *value)
SoPath * operator= (SoPath *val)
SbBool operator== (const SoMFPath &field) const
SbBool operator!= (const SoMFPath &field) const
SoPath ** startEditing (void)
void finishEditing (void)
virtual void notify (SoNotList *l)
virtual void fixCopy (SbBool copyconnections)
virtual SbBool referencesCopy (void) const
virtual void deleteValues (int start, int num=-1)
virtual void insertSpace (int start, int num)
static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)
virtual void deleteAllValues (void)
virtual void copyValue (int to, int from)
virtual int fieldSizeof (void) const
virtual void * valuesPtr (void)
virtual void setValuesPtr (void *ptr)
virtual void allocValues (int num)
SoPath ** values
The SoMFPath class is a container for paths.
This field container stores an array of pointers to paths. It takes care of the necessary functionality for handling copy, import and export operations.
Note that path pointers stored in field instances of this type may be NULL pointers.
See also:
SoPath, SoSFPath
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
See also:
getClassTypeId(), SoType
Implements SoField.
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
Check for equal type and value(s).
Implements SoField.
nbsp;Returns a pointer to the values array. \
Notify auditors that this field has changed.
Reimplemented from SoField.
This method is internally called after SoField::copyFrom() during scene graph copies, and should do the operations necessary for fixing up the field instance after it has gotten a new value.
The default method in the SoField superclass does nothing.
The application programmer should normally not need to consider this method, unless he constructs a complex field type which contains new references to container instances (i.e. nodes or engines). Overriding this method is then necessary to update the reference pointers, as they could have been duplicated during the copy operation.
Reimplemented from SoField.
Returns TRUE if this field has references to any containers in the scene graph which are also duplicated during the copy operation.
Note that this method only is valid to call during copy operations.
See also the note about the relevance of the fixCopy() method for application programmers, as it is applicable on this method aswell.
Reimplemented from SoField.
Remove value elements from index start up to and including index start + num - 1.
Elements with indices larger than the last deleted element will be moved downwards in the value array.
If num equals -1, delete from index start and to the end of the array.
Reimplemented from SoMField.
Insert num 'slots' for new value elements from start. The elements already present from start will be moved 'upward' in the extended array.
Reimplemented from SoMField.
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