The somfcolorrgba class is a container for sbcolor4f values. this field is used where nodes, engines or other field containers needs to store multiple color values (i.e. 'red green blue' triplets).
#include <Inventor/fields/SoMFColorRGBA.h>
Inherits SoMField.
virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoMFColorRGBA & operator= (const SoMFColorRGBA &field)
virtual SbBool isSame (const SoField &field) const
const SbColor4f & operator[] (const int idx) const
const SbColor4f * getValues (const int start) const
int find (const SbColor4f &value, SbBool addifnotfound=FALSE)
void setValues (const int start, const int num, const SbColor4f *newvals)
void set1Value (const int idx, const SbColor4f &value)
void setValue (const SbColor4f &value)
const SbColor4f & operator= (const SbColor4f &val)
SbBool operator== (const SoMFColorRGBA &field) const
SbBool operator!= (const SoMFColorRGBA &field) const
SbColor4f * startEditing (void)
void finishEditing (void)
void setValuesPointer (const int num, const float *userdata)
void setValuesPointer (const int num, float *userdata)
void setValuesPointer (const int num, const SbColor4f *userdata)
void setValuesPointer (const int num, SbColor4f *userdata)
void setValues (int start, int num, const float rgba[][4])
void setHSVValues (int start, int num, const float hsv[][4])
void setValue (const SbVec4f &vec)
void setValue (float r, float g, float b, float a)
void setValue (const float rgba[4])
void setHSVValue (float h, float s, float v, float a)
void setHSVValue (const float hsva[4])
void set1Value (int idx, const SbVec4f &vec)
void set1Value (int idx, float r, float g, float b, float a)
void set1Value (int idx, const float rgba[4])
void set1HSVValue (int idx, float h, float s, float v, float a)
void set1HSVValue (int idx, const float hsva[4])
static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)
virtual void deleteAllValues (void)
virtual void copyValue (int to, int from)
virtual int fieldSizeof (void) const
virtual void * valuesPtr (void)
virtual void setValuesPtr (void *ptr)
virtual void allocValues (int num)
SbColor4f * values
The SoMFColorRGBA class is a container for SbColor4f values.
This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. 'Red Green Blue' triplets).
This field supports application data sharing through a setValuesPointer() method. See SoMField documentation for information on how to use this function.
See also:
SbColor4f, SoSFColorRGBA
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
See also:
getClassTypeId(), SoType
Implements SoField.
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
Check for equal type and value(s).
Implements SoField.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Implements SoMField.
This method is used for moving values around internally within a multivalue field. It needs to be overridden in each field so it automatically takes care of running copy contructors where necessary.
Implements SoMField.
nbsp;Returns a pointer to the values array. \
Set num RGB color values, starting at index start.
Set num HSV color values, starting at index start.
Set the color array to a single value. vec is interpreted as a three element vector with the red, green and blue components, respectively.
Set the color array to a single value. r, g and b are the red, green and blue components, respectively.
Set the color array to a single value. rgb is a three element vector with the red, green and blue components, respectively.
Set the color array to a single value. h, s and v are the hue, saturation and value components, respectively.
Set the color array to a single value. hsv is a three element vector with the hue, saturation and value components, respectively.
Set the color at idx. vec is interpreted as a three element vector with the red, green and blue components, respectively.
Set the color at idx. r, g and b is the red, green and blue components, respectively.
Set the color at idx. rgb is interpreted as a three element vector with the red, green and blue components, respectively.
Set the color at idx. h, s and v is the hue, saturation and value components, respectively.
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