Struct with collision information.
#include <Inventor/collision/SoIntersectionDetectionAction.h>
enum PrimitiveType { SEGMENT = 2, LINE_SEGMENT = 2, TRIANGLE = 3 }
SoPath * path
enum
SoIntersectingPrimitive::PrimitiveType type"
SbVec3f vertex [3]
SbVec3f xf_vertex [3]
Struct with collision information.
This struct is passed to the collision callback registered by the application programmer. It contains information about which primitives are intersecting each other.
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