SYNOPSIS

#include <Inventor/elements/SoGLDepthBufferElement.h>

Inherits SoDepthBufferElement.

Public Member Functions

virtual void init (SoState *state)

virtual void push (SoState *state)

virtual void pop (SoState *state, const SoElement *prevTopElement)

Static Public Member Functions

static SoType getClassTypeId (void)

static int getClassStackIndex (void)

static void * createInstance (void)

static void initClass (void)

Protected Member Functions

virtual ~SoGLDepthBufferElement ()

virtual void setElt (SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range)

Additional Inherited Members

Detailed Description

The SoGLDepthBufferElement controls the OpenGL depth buffer.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since:

Coin 3.0

Constructor & Destructor Documentation

SoGLDepthBufferElement::~SoGLDepthBufferElement (void)\fC [protected]\fP, \fC [virtual]\fP

The destructor.

Member Function Documentation

void * SoGLDepthBufferElement::createInstance (void)\fC [static]\fP

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoGLDepthBufferElement::initClass (void)\fC [static]\fP

Initializes the SoGLDepthBufferElement class type.

void SoGLDepthBufferElement::init (\fBSoState\fP *state)\fC [virtual]\fP

Internal Coin method.

Reimplemented from SoDepthBufferElement.

void SoGLDepthBufferElement::push (\fBSoState\fP *state)\fC [virtual]\fP

Internal Coin method.

Reimplemented from SoDepthBufferElement.

void SoGLDepthBufferElement::pop (\fBSoState\fP *state, const \fBSoElement\fP *prevTopElement)\fC [virtual]\fP

Internal Coin method.

Reimplemented from SoDepthBufferElement.

void SoGLDepthBufferElement::setElt (SbBooltest, SbBoolwrite, DepthWriteFunctionfunction, \fBSbVec2f\fPrange)\fC [protected]\fP, \fC [virtual]\fP

Set this element's values.

Reimplemented from SoDepthBufferElement.

Author

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