The soglcolorindexelement class sets the current opengl color. this element is only used when the opengl canvas is in colorindex mode, ie where colors for individual pixels are fetched from a color lookup table ('clut'). the usual thing to do is to set up a canvas in rgba truecolor mode.
#include <Inventor/elements/SoGLColorIndexElement.h>
Inherits SoReplacedElement.
virtual void init (SoState *state)
int32_t getNum (void) const
int32_t get (const int index) const
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static SbBool isColorIndexMode (SoState *state)
static void set (SoState *const state, SoNode *const node, const int32_t numindices, const int32_t *const indices)
static const
SoGLColorIndexElement * getInstance (SoState *state)"
static int32_t getDefault (void)
virtual ~SoGLColorIndexElement ()
The SoGLColorIndexElement class sets the current OpenGL color.
This element is only used when the OpenGL canvas is in colorindex mode, ie where colors for individual pixels are fetched from a color lookup table ('CLUT'). The usual thing to do is to set up a canvas in RGBA truecolor mode.
One common use for colorindex mode OpenGL canvases is to use one in the overlay planes (which are usually limited to only 2 or 4 available colors), if supported by the OpenGL hardware and / or driver.
See also:
SoColorIndex
The destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns TRUE if the current GL context is in color index mode.
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoReplacedElement.
Sets current color indices.
Returns the current element.
Returns number of color indices in element.
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