The soevent class is the base class for all coin events. coin contains its own set of event classes, independent of the underlying window system.
#include <Inventor/events/SoEvent.h>
Inherited by SoButtonEvent, SoLocation2Event, and SoMotion3Event.
virtual SoType getTypeId (void) const
SoEvent (void)
virtual ~SoEvent ()
SbBool isOfType (SoType type) const
void setTime (const SbTime t)
SbTime getTime (void) const
void setPosition (const SbVec2s &p)
const SbVec2s & getPosition (void) const
const SbVec2s getPosition (const SbViewportRegion &vpRgn) const
const SbVec2f getNormalizedPosition (const SbViewportRegion &vpRgn) const
void setShiftDown (SbBool isDown)
SbBool wasShiftDown (void) const
void setCtrlDown (SbBool isDown)
SbBool wasCtrlDown (void) const
void setAltDown (SbBool isDown)
SbBool wasAltDown (void) const
static SoType getClassTypeId (void)
static void initClass (void)
The SoEvent class is the base class for all Coin events.
Coin contains its own set of event classes, independent of the underlying window system.
Upon system specific events, a translation is done by the window specific device classes into one of the Coin event object classes listed below. The event is then typically sent by the render area to an SoSceneManager which will apply it to the scenegraph through an SoHandleEventAction.
Events may be caught by the user by attaching an SoEventCallback node to the scenegraph, or it can automatically be handled by a dragger or manipulator in the graph.
See also:
SoButtonEvent, SoKeyboardEvent, SoLocation2Event, SoMotion3Event
SoMouseButtonEvent, SoSpaceballButtonEvent
SoEventCallback, SoHandleEventAction
Constructor, will set all modifiers to 'off' state.
Destructor.
This static method returns the SoType object associated with objects of this class.
Returns the actual type id of an instantiated object.
Reimplemented in SoKeyboardEvent, SoSpaceballButtonEvent, SoMouseButtonEvent, SoButtonEvent, SoMotion3Event, and SoLocation2Event.
Initialize SoEvent and all it's known subclasses (i.e. all subclasses which are part of the standard classes in the Coin library).
This method is called from SoDB::init(), so it's very unlikely that you will have to call it explicitly.
Returns TRUE if this object either has the same type as the given type parameter, or if type belongs to a superclass of ourselves.
From a system specific device object, set the time the event occurred.
See also:
getTime()
Returns the time the event occurred.
See also:
getPosition(), wasShiftDown(), wasCtrlDown(), wasAltDown()
From a system specific device object, set the mouse pointer position when the event occurred.
See also:
getPosition(), getNormalizedPosition()
Returns the mouse pointer position when the event occurred. The coordinates are given relative to the window coordinates.
See also:
getNormalizedPosition(), getTime(), wasShiftDown(), wasCtrlDown(),
wasAltDown()
Returns the mouse pointer position when the event occurred. The coordinates are given relative to the viewport coordinates.
See also:
getNormalizedPosition(), getTime(), wasShiftDown(), wasCtrlDown(),
wasAltDown()
Returns the mouse pointer position when the event occurred. The coordinates are given relative to the viewport coordinates, normalized according to the size of the viewport.
See also:
getPosition(), getTime(), wasShiftDown(), wasCtrlDown(), wasAltDown()
From a system specific device object, set the state of the Shift key(s) when the event occurred.
See also:
wasShiftDown(), setCtrlDown(), setAltDown()
Returns state of Shift key(s) when the event occurred.
See also:
wasCtrlDown(), wasAltDown(), getPosition(), getTime()
From a system specific device object, set the state of the Ctrl key(s) when the event occurred.
See also:
wasCtrlDown(), setShiftDown(), setAltDown()
Returns state of Ctrl key(s) when the event occurred.
See also:
wasShiftDown(), wasAltDown(), getPosition(), getTime()
From a system specific device object, set the state of the Alt key(s) when the event occurred.
See also:
wasAltDown(), setCtrlDown(), setShiftDown()
Returns state of Alt key(s) when the event occurred.
See also:
wasShiftDown(), wasCtrlDown(), getPosition(), getTime()
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