SYNOPSIS

#include <Inventor/elements/SoEnvironmentElement.h>

Inherits SoReplacedElement.

Inherited by SoGLEnvironmentElement.

Public Types

enum FogType { NONE, HAZE, FOG, SMOKE }

Public Member Functions

virtual void init (SoState *state)

FIXME: write doc. virtual void print (FILE *file) const

FIXME: write doc.

Static Public Member Functions

static SoType getClassTypeId (void)

static int getClassStackIndex (void)

static void * createInstance (void)

static void initClass (void)

static void set (SoState *const state, SoNode *const node, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogStart=0.0f)

FIXME: write doc. static void get (SoState *const state, float &ambientIntensity, SbColor &ambientColor, SbVec3f &attenuation, int32_t &fogType, SbColor &fogColor, float &fogVisibility, float &fogStart)

FIXME: write doc. static float getAmbientIntensity (SoState *const state)

FIXME: write doc. static float getFogVisibility (SoState *const state)

FIXME: write doc. static const SbVec3f & getLightAttenuation (SoState *const state)

FIXME: write doc. static const SbColor & getAmbientColor (SoState *const state)

FIXME: write doc. static const SbColor & getFogColor (SoState *const state)

FIXME: write doc. static int32_t getFogType (SoState *const state)

FIXME: write doc. static void getDefault (float &ambientIntensity, SbColor &ambientColor, SbVec3f &attenuation, int32_t &fogType, SbColor &fogColor, float &fogVisibility, float &fogNear)

FIXME: write doc.

Protected Member Functions

virtual ~SoEnvironmentElement ()

virtual void setElt (SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)

FIXME: doc.

Protected Attributes

float ambientIntensity

SbColor ambientColor

SbVec3f attenuation

int32_t fogType

SbColor fogColor

float fogVisibility

float fogStart

Additional Inherited Members

Detailed Description

The SoEnvironmentElement class is yet to be documented.

FIXME: write doc.

Member Enumeration Documentation

enum \fBSoEnvironmentElement::FogType\fP

FIXME: write doc.

Constructor & Destructor Documentation

SoEnvironmentElement::~SoEnvironmentElement (void)\fC [protected]\fP, \fC [virtual]\fP

The destructor.

Member Function Documentation

void * SoEnvironmentElement::createInstance (void)\fC [static]\fP

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoEnvironmentElement::initClass (void)\fC [static]\fP

This static method initializes static data for the SoEnvironmentElement class.

Member Data Documentation

SoEnvironmentElement::ambientIntensity\fC [protected]\fP

FIXME: write doc.

SoEnvironmentElement::ambientColor\fC [protected]\fP

FIXME: write doc.

SoEnvironmentElement::attenuation\fC [protected]\fP

FIXME: write doc.

SoEnvironmentElement::fogType\fC [protected]\fP

FIXME: write doc.

SoEnvironmentElement::fogColor\fC [protected]\fP

FIXME: write doc.

SoEnvironmentElement::fogVisibility\fC [protected]\fP

FIXME: write doc.

SoEnvironmentElement::fogStart\fC [protected]\fP

FIXME: write doc.

Author

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