Sodragger.h -
#include <Inventor/nodekits/SoInteractionKit.h>
#include <Inventor/tools/SbPimplPtr.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/lists/SoCallbackList.h>
#include <Inventor/SbMatrix.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbVec2s.h>
#include <Inventor/SbViewVolume.h>
#include <Inventor/SbViewportRegion.h>
#include <Inventor/nodes/SoScale.h>
class SoDragger
The SoDragger class is the base class for all draggers.
Draggers is a mechanism used for letting the end-users of your application code interact with elements in 3D, by scaling, rotating or translating geometry or other instances in the scene (like cameras or lightsources). "
typedef void SoDraggerCB (void *data, SoDragger *dragger)
Callback definition for draggers
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