The socreaseangleelement class stores the crease angle during a scene graph traversal.
#include <Inventor/elements/SoCreaseAngleElement.h>
Inherits SoFloatElement.
virtual void init (SoState *state)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const float complexity)
static void set (SoState *const state, const float complexity)
static float get (SoState *const state)
static float get (SoState *const state, const SbBool isvrml1)
static float getDefault (void)
static float getDefault (const SbBool isvrml1)
virtual ~SoCreaseAngleElement ()
The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.
The destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoFloatElement.
Sets the value of this element.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Returns the element value. This method can be used if you know that the node that is going to use the crease angle is an Inventor node.
Returns the element value. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.
This method is an extension versus the Open Inventor API.
See also:
SoNode::getNodeType()
Returns the default value for Inventor scene graphs (0.0).
Returns the default value for this element. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.
This method is an extension versus the Open Inventor API.
See also:
SoNode::getNodeType()
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